RULE XII - RULES FOR EVENTS
- 1. ROUGH STOCK EVENTS.
- General Rules for Rough Stock Riding Events.
- Any animal that becomes excessively excited so that it gets down in the chute repeatedly, or tries to jump out of the chute, or in any way appears to be in danger of injuring itself or the contestant, should be released immediately and pulled from competition by the Chute Coordinator and Arena Director and the rider given a new animal.
- It is the contestant's responsibility to have all necessary equipment needed for their respective rough stock riding events and be fully prepared for their event when called on by the Chute Coordinator. Refer to the outline in rodeo resources titled Rough Stock Riding Requirements.
- At the Arena Director's and Chute Coordinator's discretion, any rough stock riding animal stalling in the chute may be pulled from competitive stock for the remainder of the rodeo and the contestant given a new animal.
- A qualified ride will be timed for six (6) seconds.
- Time begins when the animal's inside shoulder passes the plane of the chute gate. Judges shall start their stopwatches when the animal's inside shoulder passes the plane of the chute gate.
- One non-rookie Judge shall serve as the official timer, second Judge is backup timer. The backup stopwatch will only be used if the Judge with the official stopwatch time has had his/her vision obstructed at the end of the ride.
- Time will stop once the contestant touches the ground or has been disqualified. Judges shall stop their stopwatches when, in their opinion, the contestant has been disqualified for any reason or dismounts the animal. In either instance where time is six (6) seconds or more, contestant shall be entitled to a score.
- If the horn, whistle, or buzzer sounds earlier than the required six (6) seconds, the contestant will be scored if there are at least four (4) seconds on the official stopwatch. If there are less than four (4) seconds on the official stopwatch, the contestant will be offered a reride or no score.
- An audible horn will sound the completion of the required time (plus one second). Rider will be scored additional points for spurring, and fewer points for any loss of control. Rider will receive a score if he/she is in the air but has not hit the ground at the completion of the official time as determined by the Judge(s).
- It is recommended, but not required, that all contestants planning on participating in either Bull Riding or Bareback Bronc Riding, have successfully completed two (2) qualified rides at a previous IGRA-sanctioned rodeo in Steer Riding, attended an IGRA-approved rodeo school, or have previous experience in these events outside of IGRA.
- If a rider makes three (3) valid efforts to get out on a chute-fighting animal and is unable to do so, the contestant will be offered a new animal by the Chute Coordinator and/or Arena Director.
- A qualified ride shall be scored a maximum of fifty (50) points by each Judge; one (1) to twenty-five (25) points for the animal and one (1) to twenty-five (25) points for the rider. Judges may use .1 through .9 along with regular score (e.g. Bareback Bronc Riding, 17.2 for contestant, 17.4 for animal, for a total of 34.6). This will help eliminate ties in these events. A score of zero (0) will be used for a no ride, and a "DQ" for a disqualification. If one Judge gives a "DQ", then the contestant is disqualified. The reason for the disqualification shall be noted on the Judges' score sheet.
- Hooks, rings, or knots will not be used on bull ropes.
- No hot shots will be used on an animal once it is loaded in the chute. Hot shots may not be used to enhance the performance of an animal.
- The Chute Coordinator must disqualify a contestant who has been assigned an animal and cannot provide rigging (unless registered shared rigging is used) or who has been advised he/she is next to go and he/she is not over their assigned animal with glove on when the previous animal and/or contestant leaves the arena. No more than two (2) contestants may share a single rigging in any event.
- Contestants competing in rough stock riding events are allowed one person to pull their rigging and another person to act as "safety" behind the chute. It is the contestant's sole responsibility to provide these individuals.
- No one will be allowed to "ride the gate" as it is being opened.
- Rough stock events require two (2) Judges.
- Rerides.
- If the Judge declares that a contestant is eligible for a reride, the Judge shall inform the contestant of their score and an option of a reride prior to the next contestant competing. Contestant may refuse the reride and take the score. Contestant must notify the Judge immediately of their decision to accept or reject the option. Rerides must be completed during that go of that event and contestant should be moved to the end of the running order for that event.
- Possible rerides.
- Stock contractor's equipment fails (e.g. flank strap breaks or comes off animal) or flanker admits that animal was not properly flanked. Rider must make a qualified ride and be in control of the ride while attempting to make the animal perform.
- Performance of the animal is inferior (e.g. animal stops for an excessive time). A reride will be offered if the contestant makes a qualified ride while in control.
- Performance of the animal is hindered (e.g. animal stumbles to it's knees or falls, animal's head or horn(s) caught in gate or fence, rider is told by a Judge to get off the animal due to an injury of the animal). Rider must make a qualified ride up to the point of animals' hindered performance. Once the animal has stumbled to it's knees or fallen, or caught it's head or horn(s), the rider may continue to ride with the possibility of a score, a disqualification, or a score of zero (0) (e.g. bucked off). In all cases, the rider has the option of a reride as long as they had a qualified ride up to the point of animal's hindered performance.
- In case of interference, arena equipment failure, a rodeo official's or other arena personnel's error during the ride, the contestant will receive a reride at the Judges' discretion. The contestant has the option of keeping their original score, if a qualified ride was made, or accepting the reride. However, if the contestant has no way of knowing that something did not happen or function correctly and they continue to compete, the contestant must make a qualified ride in order to get another chance.
- If a contestant believes that he/she has been fouled by the animal in the chute or on the chute gate, the contestant may continue to attempt to make a successful ride. The Judges will then decide if the contestant was actually fouled (e.g. injured or knocked off balance so as to lose control of the ride). If a Judge observed a foul, then the contestant will be notified of their current score and their option for a reride.
- If, in the opinion of a Judge, any arena personnel interfere with a rough stock ride before the qualified time has elapsed, contestant will be given a score with an option of a reride, providing the contestant made a qualifying ride up to the point of the interference.
- Bull & Steer Riding.
- Rider will be disqualified if he/she does not have the animal rigged and ready to go when called by the official.
- Quick release buckle is optional on bull rope on the off-side.
- If the rider chooses the use of spurs, locked rowel spurs must be used. The rider is not to use sharp spurs.
- Contestants must ride one handed.
- Contestants will have the right to ask the Judge to check on whether or not the animal is properly flanked to buck to the best of its ability. A soft metal collapsible bell must be attached to the contestant's bull rope and be positioned under the belly of the animal. No steel bells will be allowed.
- No more than two (2) people may be on chute to pull contestant's rope.
- Rider will receive a score of zero (0) for being bucked off prior to six (6) second and will be disqualified for any of the following offenses.
- Touching the animal, equipment, hat, ground, or person with the free hand or arm. The Judges will give consideration to a rider who is sitting up and in control if they touch the head or horns of a bull or steer (that slings or throws its head) in a manner not to regain balance or aid their ride.
- Grabbing hold of the fence or chute gate or pushing on the fence or chute gate to regain balance and assist the ride after crossing plane of the chute gate.
- Using sharp spurs.
- Placing spurs or chaps under the rope when the rope is tightened.
- Using suicide wraps.
- Not having a bell on bull/steer rope for the full six (6) second ride.
- Bull Draw.
- A joint "poker draw' will be performed for men and women by Secretarial Staff and Chute Coordinator for Bull Riding.
- All bulls will be "branded" with chalk or paint or other means acceptable to the stock contractor.
- Prior to the "poker draw," the secretarial staff shall do a random draw for running order of the contestants.
- Bull riders are invited to observe the "poker draw."
- Secretarial staff shall draw numbers or names corresponding to the bulls from a receptacle held above the head of the drawing official.
- The first number drawn is the bull for the first contestant and so on.
- If there are more contestants than bulls, all of the bull numbers will be placed back in the receptacle after the first cycle has been completed. This will be done as often as necessary to match bulls with contestants.
- If there are more bulls than bull riders, at the discretion of the stock contractor and Chute Coordinator, the bulls that were not used in the first performance will be drawn for the second performance prior to the availability of the other bulls.
- After all contestants have had a bull drawn for them; the contestants will be required to leave while the secretarial staff conducts a draw for possible rerides. The running order for reride animals will be kept secret until after the contestant has made his/her decision regarding a possible reride.
- Bareback Bronc Riding
- Rider will be disqualified if he/she does not have the animal rigged and ready to go when called by the official.
- Quick release buckle is optional on bareback rigging.
- There will be no tape or any other adhesive material or substance other than dry rosin used on rigging handhold(s) or on a rider's glove(s), which will be a plain glove with no flaps, rolls, wedges, or gimmicks. Rider may have a single layer of sheepskin or leather under the handhold(s), which will extend at least one inch (1") on both sides of the center of the handhold(s) not to be shaved and either one end shall be glued down. Only two-inch (2") nylon latigo will be used, no leather latigos attached to the "D" ring will be permitted. Violators will be disqualified.
- Rigging must lie flat on the animal's back while it is being cinched; only two-inch nylon latigo will be permitted. Stock contractor may request that a Judge check on whether rigging is being set or cinched in a way that might hurt the animal's back. There will be no fiberglass or metal in the rigging or the handholds. Only leather or rawhide is allowed for handholds; the only other metal allowed will be in the "D" rings. All riggings must have enough sheepskins or sponge rubber, underneath to cover the bars. Pads used under riggings must be leather-covered on both sides. If they are hair pads, they must be at least one inch (1") thick; and if they are foam pads, they must be at least one and one-quarter inch (1¼") thick. Pads will extend at least two inches (2") behind the riggings.
- If rider chooses the use of spurs, loose rowel spurs must be used. Rider is not to use sharp spurs.
- Cinches on bareback rigging shall be at least five inches (5") wide.
- A bareback contestant may elect to ride with one (1) or two (2) hands. If the rider starts with one hand, the rider will be disqualified for using the second hand. If the rider starts with two hands, the rider will be disqualified if one hand releases the grip for any amount of time. Riding with one or two hands is judged the same way with five (5) points deducted by each Judge for riding with two hands.
- If a bareback contestant chooses to ride with two hands, the contestant must use a two-handed rigging.
- Judges may require rider to take his/her hand out of rigging after a horse is cinched. If handhold is too tight, rigging will be declared illegal. Stock contractor may request such action to be taken.
- Judges may disqualify riders for the following reasons.
- If rigging comes off the horse.
- Touching the animal, equipment, hat, ground, or person with free hand or arm.
- Grabbing hold of the fence or chute gate or pushing on the fence or chute gate to regain balance and assist the ride after crossing plane of the chute gate.
- Riding with locked rowels.
- If, in the Judge's opinion, the rider's rowels are too sharp.
- Not following the Judges instruction to take feet from the neck of the horse stalled in chute.
- Spurring behind the break of the horse's shoulders.
- The rider should have the spurs or boot heels over the break of the horses' shoulders and touching horse when horses' front hooves hit the ground on the first move out of the chute. A five (5) point penalty shall be assessed on each side for which the rider does not have the correct foot position. Contestants have the right to ask Judges to decide whether the horse is properly flanked.
- Chute Dogging.
- Event requires two (2) Judges and three (3) Timers.
- Arena buzzer or horn will "sound" to indicate the end of the sixty (60) second time limit.
- Contestant is responsible for obtaining Judges' clearance before signaling for their "go" - then contestant signals for the start.
- As the gate begins to open, the Start/Finish Judge will simultaneously flag and whistle the start of the event.
- Contestant must bring steer across the ten-foot (10') line.
- The Line Judge will whistle once all four (4) hooves of the steer have crossed the ten-foot (10') line.
- Contestant must then use their strength and skill in a manner to twist/pull steer down by applying hold to head and/or horns.
- Steer will be considered legally down only when lying flat on its side with all four legs clear from underneath him. Contestant must maintain control of steer when flagged.
- Once the steer is legally down, the Start/Finish Judge will flag the end of the event.
- Judges will then rule on the legality of the actions leading up to and including the finish flag ending the event for possible disqualification.
- Rerides.
- Judge determines the event is completed within the maximum time limit, but no time was recorded, will have the option of taking the maximum time or a reride.
- Judge may award a reride for the following occurrences.
- Interference.
- Injured animal.
- Animal escaping arena under contestant's control.
- Arena equipment failure.
- Rodeo official or arena personnel's error during the event.
- c. If a qualified dog was completed, the contestant has the option of keeping their original time, or accepting the reride. However; if the contestant is unaware, and continues to compete, contestant must make a qualified dog in order to get a reride.
- Disqualification.
- Contestant signals for start of the event and Judge(s) have not given clearance.
- Steer is knocked down, tripped, or thrown, by putting head/horns into ground, by contestant crossing steers path, or any other unskilled or illegal fall.
- Contestant loses physical contact with steer.
- Contestant places their finger(s) in the steer's eye(s).
- ROPING EVENTS.
- General Rules for Roping Events.
- Lap and tap timing will be used. Two (2) Judges will be used to start and stop time. One (1) Judge will flag the barrier line at the chute. Time starts when calf or steers' nose clears the chute gate. The second Judge will be mounted on horseback and positioned in the arena to flag the finish of the event for mounted roping events. In Calf Roping on Foot, the finish flag Judge must be on foot and positioned in the arena to flag the finish of the event.
- If a roping contestant is interfered with in the arena during a run, or if the calf or steer is injured or gets out of the arena, Field Flag Judge will drop flag stopping time, and the roper will get an animal back in the chute. Contestant will have the remaining loops not used (i.e., in Break-Away Roping, if one loop has been thrown, the contestant will have one loop to throw. If no loops have been thrown, the contestant will have two loops. Lap and tap time will start again and be added to the time taken when the Field Flag Judge dropped the flag on the first run. If the contestant is interfered with before throwing his/her first loop, he/she must "declare" interference immediately before throwing the first loop. If contestant is interfered with while throwing the first loop or before throwing the second loop, he/she must "declare" interference immediately and before throwing the second loop. If contestant is interfered with while throwing the second loop, he/she must "declare" interference immediately.
- It is the privilege of a contestant to allow other people within the confines of the timed event box to assist with contestant's horse or lining out calf or steer.
- It is the roper's responsibility to tell the gate person their signal for release of the animal and to make certain the Judges are ready before signaling for release of the stock. Animal belongs to the contestant when he/she calls for it regardless of what happens except in cases of mechanical failure. If the gate malfunctions, but the animal is still released, the contestant can cross the barrier line without penalty. However, the contestant MUST NOT throw the loop. Once the contestant throws the first loop, he/she has accepted the conditions and a rerun will not be granted for the malfunctioning gate.
- If the Judge determines that the catch is legal and no time is recorded, the contestant has the option of taking the maximum time allowed or having a rerun. If the Judge determines that the catch is legal and only one time is recorded, the contestant has the option of accepting that time or taking a reride. The decision must be made immediately.
- If, for any reason, a lap and tap time is not recorded when there is interference, or an animal is injured or escapes from the arena, the contestant will get a complete rerun of the event.
- In case of interference, arena equipment failure, a rodeo official's or other arena personnel's error during the event, the contestant/team will receive a rerun at the Judges' discretion. The contestant/team has the option of keeping their original time (if a qualified catch was made) or accepting the rerun. However, if the contestant/team has no way of knowing that something did not happen or function correctly and they continue to compete, the contestant/team MUST make a qualified catch in order to get another chance.
- If the Field Finish Flag Judge flags out a contestant/team that still legally have one or more loops coming, the contestant/team will receive a complete rerun on an animal.
- All animals are randomly loaded and given to contestants per the running order of secretarial event sheets at the start of the go-round. Providing that the Scorekeeper and Announcer are notified in advance of the change, actual exit order of contestants or teams from the roping box may be changed by the Chute Coordinator or Arena Director only in consideration of equipment failure or injured horse.
- Calf Roping on Foot.
- Back gate will remain open during this event.
- Contestant has a maximum twenty (20) second time limit, not including possible penalties to complete their go.
- Each roper is allowed to throw one (1) loop.
- Contestants will be positioned behind a clearly-marked barrier line, which will be approximately parallel with and located one foot (1') behind the chute gate hinge posts, and another line perpendicular to the main line located two feet (2') from the side of the chute.
- Contestant must verify the Judges are ready, and notify the chute gate puller on their signal for the release of the calf. When ready, contestant signals for the calf.
- As calf's nose clears chute gate, Judge will drop flag to start time.
- Contestant must throw their loop so that the loop goes completely over the calf's head, and then catch leg(s), belly, or combination of these body parts.
- Once calf is roped, slack has been pulled out of the rope, and the rope has left the hand(s) of the contestant, Judge will drop flag to stop time.
- Following the stop of time, Judges will determine the validity of the throw and catch and assess penalties or disqualifications.
- When a visually-impaired contestant competes, contestant may have assistance within the confines of the timed event box to assist the contestant in setting up for his/her go.
- Any contestant may request a bell be placed around the neck of the calf, but contestant is required to provide this equipment.
- Penalties.
- Ten (10) second penalty assessed if roper's foot steps on or crosses over the barrier line before the calf's nose clears the chute gate.
- Disqualification.
- Signaling for release of calf when Judges are not ready.
- Snaring, defined as holding, placing, or lobbing loop in calf's path in an attempt to have calf run into the loop, rather than skillfully throwing the loop to rope the calf.
- Loop has not been released from the roper's hand prior to having any portion of the calf's head within the loop.
- Mounted Break-Away Roping.
- Contestant has a maximum forty-five (45) second time limit, not including possible penalties.
- Time starts when contestant signals for release of calf and when calf's' nose clears the chute gate.
- Once the legally-roped calf pulls rope and breaks the string attached to the saddle horn, Judge drops flag to stop time.
- Contestant must remain mounted on horse during their go.
- Two (2) loops are permitted. If a contestant intends to use two loops, contestant must carry two ropes and must use the second rope for the second loop. A loop that touches the ground is considered to be an expended loop.
- Ropes must be secured to the saddle horn with string with no excess slack in string. If the string securing either rope breaks or comes untied from the saddle horn prior to being thrown by the contestant, that rope may not be used in the event.
- Calf must break rope from saddle horn to be a legal catch. An easily visible piece of cloth or plastic flagging must be attached within three feet (3') of the end of the rope to enable the Field Flag Judge to flag the breakaway more accurately. If the second rope falls from the saddle before it is used, the first rope may not be used to build a second loop.
- Catch as catch can. Clean catch. The loop must go completely over the calf's head and then catch around the neck, leg(s), belly, or any combination of these body parts. Calf must break rope from the saddle horn. If calf steps out of loop before rope is broken from the saddle horn, the roper may use the second loop.
- Loop must be thrown. Roping the calf without releasing the loop is not permitted. Roper cannot ride up and snare or put the loop around the calf. The loop must be released from the roper's hand prior to having any portion of the calf's head within the loop.
- Penalties.
- Ten (10) second penalty assessed if crossing the barrier line before the calf's nose clears the chute gate.
- Disqualification.
- If the string securing rope breaks or comes untied from the saddle horn prior to being thrown by the contestant, that rope may not be used in the event.
- Abusive treatment of any animal during the event.
- Roping the calf without releasing rope after the catch.
- Accidental or intentional dally or hang up of rope.
- Not having an easily visible piece of cloth or plastic flagging attached within three feet (3') of the end of the rope.
- Roping the calf before the horse's tail has cleared the barrier line.
- Dismounting or falling off horse before time is stopped with a legal catch.
- Running the calf into the fence or return gate while demonstrating blatant disregard for safety of the calf as ruled by the Judge.
- Roper breaks rope away from the saddle horn.
- Roping calf without throwing or releasing the rope in a manner to snare or "place" loop around calf's head.
- Not releasing loop from roper's hand prior to having any portion of the calf's head within the loop.
- Signaling for release of calf when Judges are not ready.
- Team Roping.
- Team has a maximum sixty (60) second time limit, not including possible penalties.
- Contestant can rope twice in this event per day, once as a header and once as a heeler. Contestant's highest placing will only be used for points towards all-around, Finals Rodeo, and World Champion calculations.
- All changes in lists of roping order due to sharing horses must be made before any stock for that event is loaded in the chute. After stock is loaded, ropers must rope in order listed.
- Each contestant will be allowed to carry only one (1) rope. Each team is allowed three (3) throws in all. "Dally" is defined to mean at least one complete turn around the saddle horn.
- There are only three (3) legal head catches.
- Both horns.
- Half a head.
- Around the neck.
- A loop dropped to the ground is considered to be an expended loop.
- Team will start behind the barrier with one roper in each box.
- Header will signal for steer in order to begin the event.
- Time starts when steer's nose clears the chute gate, and is flagged by the start Judge.
- Header must throw the first loop at the steer's head. If first loop is a miss, header may rebuild loop and throw a second attempt or heeler may move into header position and throw team's second loop at steer's head.
- After one contestant has made a legal head catch, dally is required to secure the steer and then header must turn the animal left across the arena.
- Heeler may then throw their loop, but the steer must be moving when the heel loop is thrown.
- For a clean legal catch, the heeler must rope both hind feet of the steer.
- Any heel catch behind both shoulders is legal if rope goes up both heels.
- Heeler must then dally and straighten the line between the header and heeler. Option: Heeler Tie-on Rule - A heeler may "tie on" but must use a quick release device. Roper may not dally over tie on. Tie on roper must finish the run as started.
- Time is stopped when header and heeler have made legal catches, dallied (heeler option for tie-on), horses are faced with all four feet on the ground, are in a relatively straight line with the steer in the middle, and ropes are tight. Finish Judge will then flag the stop of time.
- Any question as to catches in this contest will be decided by the Judge.
- Rerides.
- If the header's loop is on the steer and the steer is injured or escapes the arena, the team will get lap and tap time with another steer with the rope on it in the chute. The rope will be placed on the steer in a similar manner as it was on the first-roped steer. Judge shall make sure that the rope will not catch on the roping box upon release of the steer. Time will resume when the steer makes its initial move out of the chute. The header has the option of restarting in the roping box or within the arena. The heeler will restart in the roping box.
- Penalties.
- Ten (10) second penalty assessed by the Barrier Judge if either horse breaks the box before the steer starts.
- Ten (10) second penalty assessed by the Barrier Judge if the header horse's tail does not clear the box before the loop is thrown.
- Five (5) second penalty assessed by the Finish Judge if only one heel is caught when run is completed.
- Disqualification.
- Hondo passes over one horn and the loop goes over the other horn.
- Loop crosses itself in head catch.
- Cross fire catches. If, in the opinion of the Finish Flag Judge, a heel loop is thrown before the header has dallied and changed the direction of the steer.
- Header catches one or both front feet or legs in the loop and the header dallies.
- Dismounting or falling off horse before time is stopped.
- Abusive treatment of any animal during the event.
- Ropers must throw the loop. The loop must be released from the roper's hand prior to having any portion of the animal within the loop.
- Tied ropes (exception of Heeler Tie-on Option).
- Header accidentally jerks steer off its feet or steer trips or falls, header may not drag over eight feet (8') before steer regains its feet.
- A broken rope.
- Header's loop hangs up on a horn or the horn wrap, catches a front hoof or hooves, shoulder, or body of the steer.
- Heeler catches a front hoof or hooves in the heel loop.
- SPEED EVENTS.
- General Rules for Speed Events.
- Prior to the start of rodeo events, the Arena Director will designate any portion of the runway that will be included as part of the arena. If any part of the alleyway or runway is designated as "part of the arena", then the Arena Director will inform the Secretarial Staff so that information can be posted on the events results board.
- All rodeos shall be required to use an electronic timing light for all speed events. Three (3) hand stopwatches will be used as backup. The Scorekeeper will record only the electronic timing light time. If the electronic timing light malfunctions for a contestant, the Scorekeeper will record the hand stopwatch times and ensure that the contestant is advised immediately of the situation. The contestant will have the option of accepting the hand stopwatch time or rerunning the event. The contestant will be advised of the hand time before making a decision and must make that decision immediately.
- If the contestant opts to accept the stopwatch time instead of taking a rerun, all stopwatch times will be recorded. If three stopwatch times are available, the high and low hand stopwatch times are not used, and the hand stopwatch time in the middle will be used. If only two hand stopwatch times are available, the average time will be used with no round offs. If only one hand stopwatch time is available, that time will be used. If the electronic timing light permanently fails as determined by the Arena Director, hand stopwatch times will be used for all remaining contestants in the event for that go-round (refer to Rule IV, Timers, paragraph 3).
- Speed events are timed events. Stopwatch times start and stop when the Judge drops the flag.
- Timing shall begin and end when any part of the rider or horse breaks the plane of the start/finish line according to the prescribed pattern.
- Starting markers or electronic timing light shall be placed, where at all possible, against the fence.
- The timing light does not have to be in the same location for all three speed events.
- A contestant is allowed a running start. At the discretion of the contestant, he/she may have the choice of open or closed gate at the start and end of the run, if in the opinion of the Arena Director, the gate position will not create a dangerous situation for the horse and/or rider.
- After a maximum of ten (10) riders, the travel area around all barrels and end poles must be machine-raked. If it is discovered that the arena has not been raked after ten (10) contestants, then any contestants affected by this non-compliance will be allowed to request a rerun.
- In case of interference, arena equipment failure, a rodeo official's or other arena personnel's error during the event, the contestant will receive a rerun at the Judges' discretion. The contestant has the option of keeping their original time (if a qualified run was made) or accepting the rerun.
- The Arena Director or his/her designee may declare a contestant a "no show" after that contestant has been called three (3) times and they are not present, mounted and ready to go (unless registered shared horses are used) in the arena line-up area.
- Providing that the Scorekeeper and Announcer are notified in advance of the change, actual running order of contestants may be changed by the Arena Director or the Arena Director's designee only in consideration of equipment failure or injured horse.
- Barrel pattern and flag pattern must be moved so as to not have barrel #3 and the end pole in Flag Race in the same place.
- Disqualification.
- Dismounting or falling off the horse during the timing of the event.
- Broken pattern or crossing traveled path.
- Any part of the rider or horse breaks the lane of the start/finish line other than according to the prescribed pattern.
- Excessive use of a bat, crops, whip, rope, or spurs, at the Judge's discretion.
- Taking more than 60 seconds to cross the electronic start line after being signaled from the Arena Director that the arena was set. Arena Director may waive this rule due to unusual circumstances for that particular arena and/or event. This waiver, if accepted, will be posted on the contestant line-up board.
- Barrel Racing (refer to Exhibit P, Barrel Racing diagram).
- Fifty-five (55) gallon closed metal barrels must be used. The barrels must be brightly colored or covered with barrel wraps.
- The course must be measured exactly. If the course is too large for the available space, the pattern should be reduced, depending on the arena size.
- Minimum distance of fifteen feet (15') between the side walls and barrels one and two.
- Minimum distance of thirty feet (30') between barrel three and the back wall.
- Minimum distance of thirty feet (30') between barrel one and the start/finish line.
- Recommended minimum stopping distance of at least forty feet (40').
- When measuring the arena for the barrel course, ample room must be left for horses to complete their turns and stop at the finish. The barrels shall be placed consistently in relation to the marker and made as level as possible.
- At a signal from the starter, the contestant will run one of the prescribed patterns in Exhibit P.
- Knocking over a barrel shall carry a five (5) second penalty. A contestant may touch the barrel with his/her hands in Barrel Racing.
- Pole Bending (refer to Exhibit Q, Pole Bending diagram).
- The Pole Bending pattern is to be run around six (6) poles. Each pole is to be twenty-one feet (21') apart, and the first pole is to be twenty-one feet (21') from the starting line. Poles shall be set on top of the ground six feet (6') in height, with no base more than fourteen inches (14") and no less than twelve inches (12") in diameter. The poles shall fit firmly into the bases so that if the pole is bumped it will tend to move the base as well.
- Minimum distance of thirty feet (30') from the back wall.
- Recommended minimum stopping distance of at least forty feet (40').
- A horse may start either to the left or to the right of the poles and then run the rest of the pattern accordingly.
- Knocking over a pole shall carry a five (5) second penalty.
- A contestant may touch a pole with his/her hand. However, if the pole is picked up and moved from the set pattern, the contestant will receive a five (5) second penalty.
- A knocked down pole does not alter the pattern of the course.
- Flag Race (refer to Exhibit R, Flag Race diagram).
- Fifty-five (55) gallon closed metal barrels must be used. The barrels must be brightly colored or covered with barrel wraps.
- The Flag Race pattern is to be laid out in the same manner as the regular barrel pattern with the substitution of a pole in place of barrel three (see Section B, Barrel Racing, above for pattern details).
- A five (5) gallon pail measuring fourteen and one-quarter inches (14¼") +/- (plus or minus) one-half inch (½") tall inside dimension and eleven and one-quarter inches (11¼") +/- (plus or minus) one-half inch (½") across inside dimension with fill mark on the exterior and/or interior of the pail filled three-quarters (¾) full with any pellet feed measuring three-sixteenths inches (3/16") in diameter (e.g. cattle or horse pellet feed) will be placed on top of barrels one and two. A proper level must be maintained throughout the event. Should a pail be knocked over by a contestant, it shall be refilled as described, not scooped up from the arena floor. Flag poles shall be set seven inches (7") into the pellets, and pole shall be marked from the bottom accordingly.
- A two and one-half-foot long (2½'), round one inch (1") diameter pole with one end sharpened to a point and an eight and one-half by eleven inch (8½" X 11") solid red flag attached to the other end will be used.
- Pattern may be run either left or right and contestant must call placement of flag before entering the arena. Contestant crosses start/finish line, proceeds to first barrel, passes on the outside picking up the flag, passes around the pole and on to next barrel where he/she puts the flag into the five (5) gallon pail with sharpened end down and returns to the start/finish line. Flag pole may pierce the bucket after going in and still be considered a good time.
- Knocking over the first barrel/pail will result in a five (5) second penalty. Knocking over the pole or picking up and moving the pole from the set pattern will also result in a five (5) second penalty. Knocking over the second barrel or pail will result in disqualification. Contestant will be disqualified for striking horse with flag. Flag not staying in the last pail results in no time.
- Camp Events.
- General Rules for Camp Events.
- All camp events will be started by flag and whistle by the Judge.
- Teams must be complete before the close of registration. It is not the responsibility of the Rodeo Secretary to provide team members.
- Roughing of Timers and/or Judges will result in disqualification.
- All camp events to have a one (1) or two (2) minute time limit at the discretion of the host association.
- Each Goat Dressing and Steer Decorating team will have one (1) Timer and a certified Scorekeeper/Secretary. Each Wild Drag Race team will have two (2) Timers. The second Timer in Wild Drag Race can be a Scorekeeper/Secretary.
- For Steer Decorating and Goat Dressing, if the Timer realizes that the stopwatch was stopped late, for whatever reason, (e.g. malfunctioning watch, Timer watching wrong Judge), but the time is within the time limit, the team has the option of taking the recorded time or having a complete rerun. If the Judge determines that the event was completed within the time limit but no time is recorded, the team has the option of taking the maximum time allowed or having a complete rerun. The decision must be made immediately.
- In Wild Drag Race, the official time will be from the primary Timer with the back-up stopwatch used only if no time is recorded by the primary Timer. If either Timer realizes that the stopwatch was stopped late for their stopwatch for whatever reason (e.g. malfunctioning watch, Timer watching wrong Judge), then that stopwatch time will be dropped and the other stopwatch will be used. If both Timers realize that their stopwatches were stopped late but the time is within the time limit, the team has the option of taking the primary stopwatch recorded time or having a complete rerun. If neither of the Timers records a time and the Judge determines that the event was completed within the time limit, then the team has the option of taking the maximum time allowed or having a complete rerun. The decision must be made immediately.
- A team will be disqualified if any of the team members' feet step on or cross the start line before the start of the event by the Judge.
- In case of interference, arena equipment failure, a rodeo official's or other arena personnel's error during the event, the team will receive a rerun. The team has the option of keeping their original time (if a qualified run was made) or accepting the rerun. However, if the team has no way of knowing that something did not happen or function correctly and they continue to compete, the team MUST make a qualified run in order to get another chance.
- The Arena Director or his/her designee may declare a team a "No Show" after that team has been called three (3) times and they are not present and ready in the arena line-up area.
- All camp event animals are considered to be luck-of-the-draw. There shall be no reruns or lap and tap because of an animal lying down and not getting back up unless it is proven that the animal was injured.
- Steer Decorating.
- Steers are to be positioned in alternating (every other) chutes, if possible, and always facing the hinged end of the chute.
- Host association must supply a soft, cotton twenty-five-foot (25') +/- (plus or minus) one foot (1') long by three-quarters inch (¾") up to one and one-half inch (1½") diameter rope to include a metal ring with an inside diameter of two and one-half inch (2½") to three-inch (3") metal ring is to be used for the event. No knots in rope are allowed.
- The end of the rope with the ring is to be attached on the horns of a horned steer such that the ring end of the rope is behind the steer's horns and the ring end of the rope points away from the arena side of the chute. The rope is not to be tightened around the horns of the steer before the start of the event.
Numbering error, #4 missing
- Event requires horned steers that meet the stock specifications.
- Ribbon must be a minimum of seven-eighths inch (7/8") to a maximum of one and one-quarter inch (1¼") in width and twenty-four inches (24") in length minimum and must be made of prefab cloth ribbon with a finished edge. Ribbon will be made available to all teams at the beginning of the event.
- The team.
- Team is comprised of two (2) contestants.
- One team member stands ten feet (10') from the chutes holding the rope.
- Second team member stands at least forty feet (40') from the chutes holding the ribbon.
- The event.
- Time begins and steer belongs to the team as the Judge blows the whistle and drops the flag.
- When the chute gate opens, contestants must haze steer across ten-foot (10') line. Chute gate will remain open until completion of each heat.
- Once all four (4) feet have crossed the ten-foot line, the following must occur.
- Contestant with ribbon must tie ribbon on steer's tail, and
- Contestant with rope must remove the loop from the steer's head.
- Once both of the above have been completed, the contestant with the ribbon must tag the timer in the chute they started in.
- Time ends when the contestant with the ribbon has tagged their respective timer's hand.
- If a team loses their steer, they must recapture their own steer.
- If chute gate "hangs up" but the steer is still released, the team must immediately drop the rope and request a reride. If the team continues to compete, they have accepted the conditions and a reride will not be granted for the gate "hanging up."
- Disqualification.
- Contestant crosses their start line prior to the Judges signal to start.
- Contestant tags Timer before the loop of the rope is completely removed from the steer's head.
- Ribbon is not tied to steer's tail when Timer is touched.
- Ribbon is not tied by the contestant who started at the forty-foot (40') line.
- Capturing another team's steer.
- Attempting to decorate the steer or remove rope from horns before all four (4) feet of the steer clear the ten-foot (10') line.
- Contestant touches unassigned Timer.
- Any action deemed as abusive to the animal (kicking, slapping, whipping).
- Wild Drag Race.
- Team event with three (3) contestants on each team. A maximum of two (2) teams will be allowed to compete at the same time.
- Steer is positioned in bucking chute facing the hinged end of the gate.
- Host association will provide a minimum of six (6) halters and 6 cotton ropes with the following dimensions.
- Twenty-five feet (25') long +/- (plus or minus) one foot (1').
- From three-quarters inch (¾") to one and one-half inch (1½") diameter.
- Knots are not allowed in rope.
- Rope must be securely attached to halter.
- No spring snaps other than large "bull clips" permitted.
- The finish line shall be seventy feet (70') from the chutes.
- The team.
- Shall be composed of three (3) contestants of the following: one male, one female, and the third of either gender referred to as the "drag."
- The "drag" must wear female-type clothing (minimum of a one-piece dress, pantsuit, or skirt and top) and a wig.
- Start positions.
- Female contestant stands ten feet (10') from chute holding the rope attached to the steer.
- Male contestant stands forty feet (40') from chute.
- "Drag" contestant stands seventy feet (70') from chute.
- Start Judge starts the event in a position where he can observe all contestants at the start and will drop his flag and blow his whistle to signal the start.
- The event.
- When the chute gate opens, the male and the drag may run to assist the female in bringing the steer across the seventy-foot (70') line.
- Once all four (4) hooves cross the seventy-foot line the first time, the drag may then mount the steer.
- The drag must then be legally mounted before the steer has any hoof on or across the finish line.
- Time stops when all four (4) hooves of the steer, with legally-mounted drag, cross the finish line in the direction toward the chute.
- Steer belongs to the team at the whistle/flag start. If the gate "hangs up", but the steer is still released, the team must immediately request a rerun. If team continues to compete, they have accepted the conditions, and a rerun will not be granted for the gate "hanging up."
- Male and female may assist to help get the steer with mounted drag across the finish line. If team loses their steer, they may recapture their own steer. Capturing another teams' steer will result in disqualification.
- There is one way for the drag to be legally mounted on the steer, and that is straddling the steer's backbone with one leg (which is at least that portion of the leg extending from the knee down) on each side of the steer and below the ridge of the backbone. The drag may be facing forward or to the back of the animal. If the drag is sliding off the steer, the drag must still maintain the minimum mounted position described in this section.
- If the drag touches the ground before the steer has completely crossed the finish line, the team must bring the steer back across the finish line in order to make another attempt.
- Each team in the Wild Drag Race shall have a Finish Judge and the Finish Judge shall be placed in a position at the finish line that would allow an unrestricted view of the finish line.
- A rerun will be given if the Judge drops the flag because of an injured animal, animal escaping the arena, or equipment failure.
- Goat Dressing.
- Event requires two (2) Judges.
- Event is run in heats.
- Team event with two (2) contestants on each team.
- Timer will straddle the start/finish line approximately ten feet (10') to the side of the starting point.
- All shorts shall be the same size, style, and breed.
- Goats must be adequately spaced to avoid interference. Goats shall be tethered with a ten-foot (10') +/- (plus or minus) three inches (3") soft cotton rope to a weighted object, which the goats cannot drag.
- Dog harnesses will be used to tether the goats.
- Goats must be held stationary at the point furthest away from the start line.
- Contestants competing in subsequent heats shall remain in back of a line that is fifteen feet (15') behind and off to the side of the start/finish line.
- Contestants will stand at starting line fifty feet (50') from the point at which the goat is tethered.
- Time begins when the start Judge drops the flag and blows the whistle.
- Team runs to their goat and as one member of the team holds the goat, the other team member puts shorts on both back legs with one leg of the goat in each leg hole of the shorts.
- Time stops when all four (4) feet of the contestants have crossed the start/finish line.
- Each Timer must give a hand signal to the Judge when they stop the time.
- Arena Director has sole discretion to change the goat(s) at any time up to a maximum of eight (8) heats.
- Disqualification.
- Either contestant "jumps the start" or false starts.
- Throwing the goat or unnecessary roughness.
- Both legs of the goat are in one leg of the shorts.
- The shorts are not over the tailbone of the goat when contestants cross the finish line.
- Crossing the finish line behind the Timer.
- Optional Demonstration Events.
- Ribbon Roping.
- Ribbon Roping is a roping event involving a team consisting of a roper and runner. The roper tosses a loop on the calf while his partner, the ribbon runner, waits in the arena. As soon as the roper dallies off, the runner runs to the calf and snatches the ribbon tied to the calf's tail. The ribbon runner then races back to the finish line.
- The event.
- A roper and a runner will work together in the event.
- The roper will be on horseback and the runner will be on foot.
- A short length of ribbon one-half inch wide (½") and ten inches (10") in length must be fastened with a rubber band to the tailhead of the calf's tail.
- Team has a maximum sixty (60) second time limit, not including possible penalties.
- Time starts when roper signals for release of calf and as calf's nose clears the chute gate.
- Legal catch will be defined in the same manner as that within the Mounted Break-Away Roping rules.
- The roper must dally and maintain control of the calf until the runner removes the ribbon from the calf.
- The roper must release the calf as soon as the ribbon is removed from the calf.
- Runners may choose where they wish to stand in the arena.
- After the calf is roped, the runner removes ribbon from calf's tail and runs back across into either roping box.
- Flag Judge will be positioned three feet (3') from the front of roping box.
- Officials.
- Two (2) or more timekeepers.
- One (1) Field judge at flag line and a second Field Flag Judge in the arena at the opposite end of the arena from runner flagman and roping box to witness and pass judgment on any questionable catches.
- One (1) Barrier Judge.
- Time will be taken between Barrier Flag Judge and Field Judge flag at flag line.
- Disqualification or No Time.
- If roper does not rope calf.
- If roper loses control of calf before the ribbon is removed.
- If runner throws ribbon on ground.
- Lost or broken rope.
RULE XIII - PROFESSIONAL CONDUCT AND ETHICAL ISSUES
- Ethical Practices and Review Board (EPRB).
- All participants involved in IGRA-sanctioned events are to uphold the IGRA Code of Conduct including conduct in the highest regard for professionalism, respect, and support of IGRA's intents and purposes. Any conduct that is viewed as controversial, disrespectful, or unprofessional can lead to suspension of IGRA privileges and can be initiated by any IGRA participant - official, contestant, volunteer, etc.
- The EPRB is a separate and distinct process from the Rodeo Protest Procedures. The EPRB shall consist of the Trustees, as stated in the Code of Ethics, and shall have complete and final authority in decisions concerning the Code of Ethics.
- The EPRB may take disciplinary action against any IGRA participant including suspension of IGRA privileges for any activity deemed to be detrimental to the image, sportsmanship, or welfare of IGRA (refer to Standing Rule VI).
- Professional Conduct and Disqualification.
- The Rodeo Director or any certified official may disqualify a contestant and/or team from an event after observing excessive roughness or intentional harm to an animal such as kicking, hitting, slapping, etc., before, during, or after an event. Appeals by the contestant and/or team may be made through the Rodeo Protest Procedures (refer to Rodeo Rule X).
- Contestant may be disqualified by a joint decision of the Rodeo Director and another certified official for any of the reasons listed below. A disqualified contestant will forfeit all entry fees and will be ineligible to receive rodeo monies, awards, or points. Written documentation must be filed with the Trustees at the Rodeo Review Board meeting. The following shall be considered reasons for disqualification.
- Fighting.
- Attempting to fix an event or bribe a Judge and/or rodeo official.
- Entering the arena or contestant area under the influence or in possession of alcohol, narcotics, or illegal drugs of any kind.
- Inhumane treatment of animals.
- Illegal or unauthorized drugging of animals.
- Intentionally subjecting the rodeo or IGRA to bad publicity.
- Contestants working rodeo livestock other than participating in the event or without authorization from the local rodeo officials.
- Any intentional attempt to change the order of livestock.
- Sharing of contestant numbers and/or passes.
- Unauthorized entry into secretarial area.
- Excessive abusive language, gestures, or intimidation of any kind towards any rodeo official, contestant, volunteer, or spectator at registration, during the rodeo, or at the awards ceremony, subject to review by the Rodeo Director.
- Appeals by the contestant and/or team may be made through the Rodeo Protest Procedures (refer to Rodeo Rule X). Placements, which may have occurred prior to the disqualification, will be recalculated based upon the remaining eligible contestants.
- In the event of a disqualification, points accrued and money awarded in team events will stand for the non-disqualified partner(s) in those events earned prior to the disqualification. Those team members may select replacement partner(s) but the replacement partner(s) must be contestants already competing in the rodeo. Points accrued and money awarded in events prior to the disqualification will be recalculated accordingly.
- A contestant who is disqualified three (3) times within five (5) consecutive IGRA rodeo years under rule XIV, B, 1 and 2 above will be suspended from IGRA-sanctioned rodeos for one (1) calendar year from date of third (3rd) disqualification.
- Each IGRA-sanctioned rodeo shall provide IGRA a list of contestants disqualified under rule XIV, B, 1 and 2. Multiple infractions may result in the Board of Trustees determining that the contestant will be ineligible to compete in IGRA-sanctioned rodeos or referring the matter to the EPRB for further action. Notice shall be sent to the IGRA Secretary by Wednesday following the rodeo where the disqualification occurred. The IGRA Secretary shall then send notification within seven (7) days to the contestant and notify the Rodeo Auditor to make proper notations in the computer files.
- Any contestant will be disqualified by any rodeo official and will forfeit all monies earned, awards received, and points for any of the following.
- Bad checks. A returned rodeo-related check (entry fees, stable fees, fines) received by the host association will mean immediate ineligibility for IGRA-sanctioned rodeos and/or events.
- To regain eligibility, the face value of the check, bank charges, and any collection fee must be paid in full.
- Should the check later be determined to be uncollectible, suspension from IGRA may result (refer to Article IV, Section 4, and Paragraph D).
- Non-payment of entry fees, stable fees, or any other rodeo fees and/or fines.
- Each IGRA-sanctioned rodeo shall provide IGRA a list of contestants disqualified under Rodeo Rule XIV letter B number 5. Notice shall be sent to the IGRA Secretary by the Wednesday following the rodeo or within five (5) days of the host association being notified where the disqualification occurred. Notification shall also be sent to those Member Associations that are hosting an IGRA-sanctioned rodeo within the next four (4) weeks. The IGRA Secretary shall send notification, within seven (7) days, to the contestant and will notify the Rodeo Auditor to make proper notations in the computer files. Removal of the contestant's name from the disqualified list is the responsibility of the association issuing the disqualification.
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